Michael Bien's Weblog

Saturday Apr 12, 2008

NetBeans OpenGL Pack 0.5.1 released

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This weblog has moved to a new location.
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The NetBeans OpenGL Pack 0.5.1 has been released. This is a small bugfix release with no major features added.

Changes since last release:

  • updated JOGL distribution to v1.1.1rc8
  • updated JOGL demos (added gears Applet demo)
  • added JOGL API support module for doc and source integration
  • webstart support for JOGL project templates (just enable it in the project properties)
  • improved JOGL deployment code (fixed some issues on 64bit systems)
  • bug fixes

To download the pack please visit the plugin portal page.

The OpenGL pack will be soon available via plugin portal update center (Tools | Plugins). This will make our old  "NetBeans OpenGL Pack update center" obsolete (and improve the download speed!). However, we will use the old update center for experimental not final releases in future.

As always, please use the user mailing list for feedback and the issue tracker for bug reports on the project page.

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Write once run everywhere [1][2][3][4][5][6] - seems like the platform agnostic JOGL deployment is working ;)

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This weblog has moved to a new location.
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Kommentare:

Where is bdlive.com?

Gesendet von Harry am February 06, 2009 at 07:26 AM CET #

I don't know harry.

Gesendet von mbien am February 06, 2009 at 06:44 PM CET #

Is this supposed to handle all classpath issues, or is that all handled? Installing netbeans-opengl-pack added widgets to Matisse, but I couldn't use them until I added a totally separate JOGL jar file as an external wrapper. Should I have to do that or should all this be taken care of?

Similarly, if I get an UnsatisfiedLinkeError using opengl, should I have done something with to enable the netbeans-opengl-pack or do I need to add something to the module classpath somehow to get the opengl path working?

Gesendet von Josh Stratton am March 21, 2009 at 03:48 PM CET #

hi Josh,

the classpath and native lib path is only handled when you start with a JOGL project. In essence it is a plain java project with special handling for JOGL deployment (e.g platform dependent set up, webstart support etc).

The Pack adds the JOGL distribution to the NetBeans library set. If you would like to use the JOGL mattise components in your custom project, please make sure the classpath is correctly set up *before* dragging them.

We can't do it automatically for you since NetBeans only supports extending the classpath for external matisse GUI components but not the native lib path. (this would cause even worse errors)

However everything should work when you are using the JOGL project templates otherwise this is a bug. For starters I really recommend to use the JOGL projects, merging the build scripts with your own project should be easy too.

Gesendet von mbien am March 22, 2009 at 11:25 AM CET #

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